Portfolio

  • Obby Champions

    Obby Champions

    Multiplayer Mobile Game Obby Champions on Google Play Role: Team Lead / Game Designer / ProgrammerPlatform: Android (iOS coming soon)Publisher: Kids Games LLC I led the development of Obby Champions, a colorful and dynamic multiplayer mobile game inspired by Fall Guys, Stumble Guys, and Roblox-style games. This project was a major step forward for our Read more

  • True Crime Match 3D

    True Crime Match 3D

    This project was created as a part of a team in Espoo Game LAB. Team:Dmitrii Dzhabarov – Team Lead / Programmer / Game DesignerMerja Kuurto – Business analyticsKyrylo Tsarenko – 3D DesignerOona Kuha – UI DesignerUneeb Kari – Programmer In this project I have learned: About project Gender:True Crim3 Match is a free to play Read more

  • Hamster’s Journey

    Hamster’s Journey

    In this project I have learned: First version of gameplay At first, I created a room where on each level would be a several object that the hamster should push. Collecting of coins is optional. Second version of gameplay At later stages, I decided to add a track and change control scheme. Now player should Read more

  • Pipeline Race

    Pipeline Race

    References Inspiration for this game came to me from one of the games of my childhood – “Lagsters” 2006. I have remembered that the concept of the game with driving in the round tunnel and shooting other racecars was quite interesting. And years after I cannot remember any game where I would see similar gameplay. Read more

  • Pop It All

    Pop It All

    Gameplay In 2021 in social media and among children were popular a toy “Pop It”. So I have decided to try to create a game that would use a similar mechanic.The goal for player was to get the highest score in one minute of playing.The levels were always randomly generated. CTR (Click-Through Rate) The gameplay Read more

  • Chat Simulator

    Chat Simulator

    When I have worked on this prototype, main goal was to learn how to create: The visual part of the game was left on a conceptual level, the main target was only to study the creating process of such mechanics. Read more