Hamster’s Journey

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In this project I have learned:

  • How to create 3rd person gameplay
  • How to make an auto-controlled camera (due to the limitation of one-stick gameplay)
  • Animation of an animal instead of classic human rig body

First version of gameplay

At first, I created a room where on each level would be a several object that the hamster should push. Collecting of coins is optional.

Second version of gameplay

At later stages, I decided to add a track and change control scheme. Now player should only make turns, but the hamster running forward himself.

The goal is to reach the finish and don’t fall out of track. Collecting of coins is optional.

Level 1

Level 2

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